Player Movement
Here is my first devlog which mainly discuss on player movement.
Initially, the game is published with only the player movement available for the monster truck. In game, player can control the truck movement with up & down arrow key to move to the front and reverse ; left & right arrow key for the steering control of the truck.
The idea of the truck movement is from the online Unity tutorial video : https://www.youtube.com/watch?v=Od_f6Y_OfYI
After the game is tested, some useful and crucial feedback is given:
According to Nicholas's feedback, the game is "hard to learn how to control". Thus, I will fix this by adding the description below the game for the movement control for the truck so players will have a better understanding on how to control the truck.
.....................
From Thomas's feedback, the truck is found having a high turning speed which is unrealistic.
The truck is turning crazy as shown below...
I will reduce the turning speed to fix this issue and this will make it looks more reasonable when player turns the truck.
The truck steering become more realistic after reducing the turning speed...
.....................
Lindsay gave a helpful feedback on the better game view if the car can be easily recognized front and back.
There will be a SHIELD applied to the front of the truck to kill monsters in further construction of game. Besides, I will try to make the front wheels to rotate depending on the input, hope it will brings better performance to this game.
That's the end of this devlog, I will add in the Shield for the truck and show in further devlog.
Files
Monster Crashing Truck
More posts
- Documentation + User GuideOct 15, 2020
- Game.TestingOct 05, 2020
- User Interface/PolishOct 04, 2020
- Presentation and GraphicsSep 27, 2020
- Enemies & InteractionSep 22, 2020
- Basic Level BlockingSep 11, 2020
- Game ConceptAug 28, 2020
Leave a comment
Log in with itch.io to leave a comment.