Enemies & Interaction
Hi guys, here is my third devlog which focus on the enemies and their interaction with the player.
Enemies
The enemies mentioned in the 'Game Concept' Devlog have been successfully created with a four way movement animation, which they got different sprite when moving up, down, left and right as the below show.....
As above GIF show, Frost Turtle ( Turtle in blue color), Eye Rock (A rock with an eye in brown color), and Undead King( A monster looks like a skeleton) are created.
Interaction with player
From the 'Game Concept' Devlog, it mentioned that different monsters will have a different method to kill.
It follows that :
- Undead King can be killed by the shield
- Eye Rock can be killed by the truck
- Frost Turtle can't be killed (it will die in a certain time, will be updated in next devlog)
Besides, I added a script which the enemies will seeking for our truck when they are spawned...
Some problem fixed from previous Devlog...
From the 'Player Movement', I have mentioned that I will fix the view of the truck so that the car can be easily recognized front and back. I fixed it by adding the shield which get from the previous practical to the front of the truck...
That's the end of this devlog, will have more updates on enemies on further devlog.
Monster Crashing Truck
More posts
- Documentation + User GuideOct 15, 2020
- Game.TestingOct 05, 2020
- User Interface/PolishOct 04, 2020
- Presentation and GraphicsSep 27, 2020
- Basic Level BlockingSep 11, 2020
- Player MovementAug 30, 2020
- Game ConceptAug 28, 2020
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